I am a motion designer and 3D generalist with a focus on lighting, shading, and rendering. With over 10 years of experience in the advertising world, I bring both the creative vision and technical execution needed on any given project. In recent years, my role has expanded into creative leadership, directing a team of artists, guiding projects from concept through final delivery, and working directly with clients to translate their goals into compelling visual work.
I have a BFA in animation from the Minneapolis College of Art and Design and have always been a self-taught learner constantly striving to improve my skills. I've found I am happiest when I am tackling challenging problems and strategizing ways to solve them, whether that's a technical rendering challenge or shaping the creative direction of a project. I strive to optimize my tasks to improve workflow and maintain an efficient and high-quality output, both in my own work and across the teams I lead.
Originally from Duluth, MN, I spend my free time playing soccer, biking, camping, and shooting film.